

A general safe way would be to send ~2k as fast as you can, then wait 31 minutes and send another 2k." Kelly Linden on SVC-7631

it uses alphabetical an numbers, so using number in start of notecard will help place them in menu listing. This throttle only affects gives to agents, not to non-agents. Put this script into HUD or touched object. A throttle of 5k per hour per owner per region with a maximum burst of 2.5k. As of 31th January 2012, llGiveInventory now has similar throttle to instant messages.It is not put in the target's trash folder.It does not show up in their lost and found or any other inventory folder.
#SECOND LIFE NOTECARD GIVER SCRIPT MANUAL#
If destination is an avatar that refuses to accept it (by manual decline or muting), is in busy mode, or is offline with instant messages capped, it is not returned to the prim's inventory it is deleted.When giving to an attachment that is not owned by the script owner, the receiving attachment must have llAllowInventoryDrop set to TRUE.When attempted an error is shouted on DEBUG_CHANNEL. Attachments cannot give or receive no-copy inventory.To avoid this problem use llGetInventoryPermMask to check the permissions of inventory.Since it is no-copy the only copy is given to destination removing it from the source prim's inventory. If inventory is no-copy it is transfered to destination without copying it.If destination object is not modifiable then inventory is not transferred and a Blocked by permissions error is shouted on the DEBUG_CHANNEL.If destination is locked then inventory is not transferred and a Blocked by permissions error is shouted on the DEBUG_CHANNEL.To send a running script to a prim use llSetRemoteScriptAccessPin and llRemoteLoadScriptPin. Scripts reach destination disabled (not running, and cannot be made to run unless the destination object is taken to inventory and rezzed again, or the script is recompiled).Unless you send a message when inventory is given to a prim and prim's script checks its inventory and sends a message back using llRegionSay. There is no way to know if the transaction failed.If inventory is missing from the prim's inventory then an error is shouted on DEBUG_CHANNEL.Memory, event queue and execution position are all discarded. When scripts are copied or moved between inventories, their state does not survive the transfer.If destination is not the owner nor shares the same owner, and inventory does not have transfer permissions, an error is shouted on DEBUG_CHANNEL.(Giving to objects or attachments has no delay) If destination is an avatar the script sleeps for 2.0 seconds.
